Batman: Arkham City Review
With the success of its predecessor Arkham Asylum, Batman or should I say The Dark Knight returns to keep order and take down thugs in Batman: Arkham City. There seems to be many villains for you to take down and huge city for you to explore but can Batman: Arkham City keep the train of success running? Or will it be stopping at Arkham City station?
Story
Arkham City carries on months after the conclusion of the last game. The former warden of the Asylum has become the new mayor of Gotham City and he’s moved all the criminals to a closed of area in Gotham called Arkham City, a somewhat super prison run by Dr Strange. Batman being un- able to rid himself of this un-easy feeling decides to go down to Arkham City and check things out for himself.
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Even villains need to look good! |
Also part of the story is Batman’s favourite lady, Catwoman. Anyone who bought the game new gets a DLC code in which you can download the character and play out her story.
Gameplay
Most control mechanics have been kept from the last game yet this time has been polished to work better than ever. You still have your stand attack button to bring the pain to your enemies, counter button to stop attacks landing and a jump button to leap around as much as you like. Of course what I like about this is the fact that it just doesn’t become a simple fist fight, especially in later areas of the game where enemies will bring weapons with them in which you must deal with them in a specific way. This adds a whole strategic element to the combat and one that makes each encounter different and exciting.
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It's Noogie time!! |
You may remember Detective Mode from the last game in which you can see everything in your vicinity in order to plan an appropriate attack. It’s back again and has a much bigger purpose than it did before. The mode now has greater impact on the gameplay in terms of looking for evidence to know where to go next; you can also use it to tag Riddler trophies you find lying around in case you may want to come back to lit later. The obvious big help the mode has is during a situation where hostages are involved, being able to fully plan out a route to take out the offenders without alerting everyone else makes certain missions more dynamic and purposeful rather than the usual run in and beat everyone here to save the day.
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Dude like... seriously!? |
Graphics
Visuals are very well detailed with amazing lighting effects that truly bring out the gritty and dark environment that is Arkham City. However it’s not just above ground that has been tended to, even the lower levels of the city feature a graphical quality that deserves it praise, regardless of the amount of times you may visit said place.
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Arkham City looks and feels amazing!! |
Final Verdict
Batman: Arkham City is a gaming experience that’s one for the ages. With new additions and reworking the old, Rocksteady have managed to create another Batman game that not only defeats Arkham Asylum but leaves it in the dirt. The gameplay fundamentals are solid, the graphics are amazing and to top it all off, it delivers a strong and engaging narrative which seems to work hand in hand with everything else.
It may have been thought possible for Rocksteady to come up with a game that would surpass Arkham Asylum however Batman: Arkham City does that and I truly believe it to be one of the best games of this year.
Story = 9/10
Gameplay = 9.5/10
Graphics = 10/10
We Know Gamers Final Score = 9.5/10
Not bad but graphics pop in
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