It’s been three years since Gearbox graced us with this insane role playing shooter, veteran vault hunters will be happy to hear that everything you loved is back and seriously better than ever. For those who are unfamiliar with Borderlands, it presents an interesting blend of shooting, looting and exploration all wrapped up in a twisted cartoon style.
Having played the first game extensively, the differences are immediately noticeable, from the streamlined menu’s to the populated environments; it really is a Borderlands 2.0. After a briefing from Randy Pitchford, we got cracking on an extensive preview where we were given any level 23 character to use. From experience this game is best played cooperatively but to my dismay this preview was single player only.
Borderlands 2 features a new cast of characters, Salvador the Gunzerker with his dual wielding skills, Maya the Siren with the ability to Phaselock, Axton the Commando and his trusty turret and Zer0 the Assassin with a stealthy Deception power. The choice was obvious, to put this game through its paces I chose Zer0, as an assassin usually needs to be supported by a team and thus began the fun. Luckily the skill tree was wiped clean so that we could customise a character from the ground up. The first game gave you the ability to change your colours but this time round however, you are given an extensive choice of outfits, colours and hair types which are all unlockable as you play.
|Visual Character Customisation.|
The gameplay is very similar to its predecessor, collect a quest and kill the bad guys in the process. Your chosen character still has a unique ability, for example Zer0s Deception power renders him invisible, leaving a decoy to distract enemies. This is particularly useful when you are overwhelmed and need a quick getaway or sneaking up on someone from behind. The skill trees allow for deeper customisation of these powers such as while in Deception mode, Zer0 can see critical hit targets on enemies. This time round, the head is not always the weak spot on the weird creatures of Pandora making this is an extremely useful skill.
The original Borderlands was famous for its infinite amount of randomly generated guns, this feature is making a comeback but now every gun is given a unique style depending on its manufacturer. This feature makes it a lot easier to organise your inventory as well as buying new guns. Furthermore, another small change that makes a vault hunter’s life easier is an auto pickup feature. No more holding X just to pickup that cash and ammo, it all comes flying right at you automatically.