Preview: DmC: Devil May Cry
Recently, I was given the chance to have a go at the E3 build of DmC: Devil May Cry by Ninja Theory. Seeing as it wasn’t in its final state, it only had 2 options you could choose from, Underwatch and Secret Ingredient which allowed me to experience two big aspects of the game.
For those who haven’t played the previous DmC titles you basically play as Dante the protagonist who is a half-demon - demon hunter and has incredible agility, strength and packs twin guns and swords. He switches between his weapons after a string of moves that results in a flashy looking combo. The game is set in a parallel universe where the story is focused on a teenage version of Dante going through what may seem a calm city, until it starts to alter and break apart. I've got to be honest I haven’t actually played any of the previous DmC titles, so I was excited to see what the game had to offer.
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Sword and Whip slashing action! |
There are even certain moments in the game where the city all of a sudden begins to collapse and distort and your mission is to just keep jumping and running away before you get trapped and die. This made the game interesting as it evoked a sense of urgency and panic for the player. There is also a ghost like girl who helps Dante navigate the city. How they've done that is quite interesting as there is a trail like effect of her, which shows which way she ran off to.
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One of the most ugliest monsters! |
When the development of this game was announced, there were many negative reactions concerning the choice of having a young Dante. However after having a brief play through, I've got high hopes for this and look forward to the entire experience in the final version. The game so far certainly has strong points as it provides entertainment and strong game play, such as the use of the whip that Dante has to utilize to complete certain objectives. So good so far and I hope this title will fulfil its potential and silence the critiques with its awesome combat and great cut scenes. This game will be available for the Xbox 360 and PlayStation 3 in January 2013!
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