Several Updates Coming To The Xbox One - weknowgamers

Microsoft recently announced that starting next week, the Xbox One will be receiving several updates based on the feedback from the fans!

Xbox One is a platform for continuous innovation and new consumer experiences over time. Just as we did with Xbox 360, Xbox One will have regular updates to deliver new features and platform experiences designed to delight you. We’re always listening to you and we love your feedback, so keep it coming.

February 11 system updates
It features many new improvements – including lots of behind-the-scenes updates for developers building apps and games for Xbox One, several new features we believe Xbox fans will love, stability and product updates to improve the customer experience, and continuous improvements to the quality of Kinect voice so commands become more fluid and responsive over time. While we won’t be going into all of the details of the product updates today, we will be sharing more information soon.

Some of the features you can expect to see on February 11 include:

- The ability to see and manage your storage space. With this update, you will find it easy to find how much space your content takes up and better manage your content. You can also control your install lineup and more easily manage your download queue. We’ve separated My Games and My Apps into separate lists, so you can easily create separate queues for both. Now you can pick the order in which you want your content to load and we’ve added a boot progress indicator so you can better track updates while they load.

- The battery power indicator is back! You can see it right on the home screen, so you can easily track how much battery life is left on your controller.

- USB keyboard functionality with your Xbox One.

March 4 system updates 
In advance of what is expected to be the biggest game launch of the year, we will be delivering another system update to prepare your Xbox One for Titanfall. This update will contain many new features and improvements, most significantly to our party and multiplayer systems.


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