Koei Tecmo have just released a series of brand new trailers and screenshots for their upcoming Berserk title, which is due for release later this year. To keep you in the loop, I've compiled all of the latest screenshots and trailers below, along with a few opinions of my own, so read on to find out more.
As a result, aside from members of the original Band of the Hawk, other characters from Guts' new party are also playable in addition to two of the more threatening Apostles - Zodd and Wyald. I've included screenshots below, but the current list of playable characters are Guts, Judeau, Casca, Griffith, Serpico, Schierke, Zodd and Wyald.
Wyald and Zodd are playable in both their humanoid and monstrous Apostle forms, with a different moveset for each form. The same can be said for Guts as we'll be playing him in his original Mercenary armour, his Black Swordsman armour and his Berserker armour which is what I'm most looking forward to right now. It's unclear whether or not Griffith will be able to transform into his Femto form, but both his Band of the Hawk and his Neo Band of the Hawk armour are featured within the game.
If it's any indication as to how many characters we can expect to see in Berserk, I recently played and reviewed the Attack on Titan game which featured a total of ten playable characters. It might not mean a thing, but with eight confirmed playable characters for Berserk already, it seems unlikely we'll be getting many more. Still, it would be nice to play as Pippin, Isidro and Farnese.
Casca gameplay:
At this point in time, there are a number of confirmed Apostle Boss battles, though I just hope Koei and Omega Force don't condense the story as much as they did with Attack on Titan, because that was more or less the bare minimum and with so many characters and Apostles already announced for Berserk, it would really lessen the experience.
I'll be honest and just throw it out there - I'm really not a Dynasty Warriors fan. I find the gameplay far too basic and "button-mashy", with most battle areas feeling far too flat and bland. Base capture really isn't my thing and as I like to challenge myself, effortlessly cutting through hundreds of enemies is a total bore. Thankfully, base capture has been removed from Berserk altogether as it doesn't fit the theme of the game, gore has been massively intensified (with dismemberment quite apparent in all released media), the visuals for Berserk look absolutely stunning and having played the Attack on Titan title extensively, I now have a lot of faith within Koei and Omega Force (the team behind AoT and the Dynasty Warriors series).
Does this mean the Berserk game will be good? No. Is there still room for improvement? Absolutely, but at this point we can do nothing but trust Koei and Omega Forces direction and I can't help but get excited with each and every new piece of Berserk information released. This could be great and all we really need now is a western release date, but before you go, be sure to check out the rest of the screenshots at the end of this article!
Are you looking forward to Berserk? What has your favourite moment of the series been so far? Let us know in the comments below or hit me up on twitter - @CaptainCortez.
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